It's very nice seeing a game that takes player-led design and tries to add difficulty to it. While I'm sure there were other ways of doing it, the use of music in Song Runner feels like such a cathartic option. By creating a situation where the player has to correctly time their button inputs so platforms can be in just the right spot, it means that there's never a moment where the player feels like the don't have an idea for a way forward. You always have the full picture, and when something doesn't work, it's just as easy to switch perspectives.
Despite giving the player such control over the level's layout, there is also still a pretty well handled difficulty curve. Increasing tempo in a rhythm game is always the first thing you can do to make it more challenging, but the good thing is that the tempo never increases too drastically between worlds and doesn't get too fast by the final world. On top of this, the game's hazards are all pretty well crafted, with each of them creating a new challenge for the player to overcome, but always having a clear way to interact with the platforms that they player creates.
One side note as well, the sound design is pretty phenomenal. Between the different themes for each world, the muted music when in a "No Music Zone", and the ability to listen back to the song you've created throughout the level with some extra tracks added on top, the amount of detail is very highly appreciated and is a great example of how to add depth to a game about music!
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Really fun, open ended, potential for more. Would love to see the ability to save or record levels for playback afterward.
thank you!! im actually workin on at least one more lil update to this guy now and I plan on testing something like that out.
very good game, I enjoyed playing
Also, there's a glitch: if you scroll away from a section of notes, they won't play.
hehehehe yeah that might just be an issue with browser games. i could try to figure out how to have the game pause responsively but we'll see.
It's very nice seeing a game that takes player-led design and tries to add difficulty to it. While I'm sure there were other ways of doing it, the use of music in Song Runner feels like such a cathartic option. By creating a situation where the player has to correctly time their button inputs so platforms can be in just the right spot, it means that there's never a moment where the player feels like the don't have an idea for a way forward. You always have the full picture, and when something doesn't work, it's just as easy to switch perspectives.
Despite giving the player such control over the level's layout, there is also still a pretty well handled difficulty curve. Increasing tempo in a rhythm game is always the first thing you can do to make it more challenging, but the good thing is that the tempo never increases too drastically between worlds and doesn't get too fast by the final world. On top of this, the game's hazards are all pretty well crafted, with each of them creating a new challenge for the player to overcome, but always having a clear way to interact with the platforms that they player creates.
One side note as well, the sound design is pretty phenomenal. Between the different themes for each world, the muted music when in a "No Music Zone", and the ability to listen back to the song you've created throughout the level with some extra tracks added on top, the amount of detail is very highly appreciated and is a great example of how to add depth to a game about music!
hey i really appreciate you taking the time to write this much feedback! thanks very much.
absolutely fantastic game, only one i playted from this whole jam. Would buy full version in a heartbeat!!
omggg stop!!! ill think about it 🫣🫣
Very cool, super groovy. Be awesome if after completing a level you could be given a little free play mode on that level, with no limit on the bar!
hehehe that's a fun idea! thank you for playing!
great idea and fun! maybe it would be cool if levels stacked on each other and you had a whole song by the end of a world
ohhh that's a good idea. thank you for playing!!
if you scroll to the comments section at the win level screen, then scroll back up, sometimes it plays the song you made really fast
hehehehe that is silly. i think browser games partially stop processing when you scroll away or switch tabs.
fun
Great idea for a game. I loved it
thanks for playing!!
Great game!
thank you!!
so fun! I was making some sick beats
hell yeah